Hello!
Been researching on making mods for OpenRA. Only made minor changes so far such as changing names and attributes etc. Currently making sure I can do what I want to before I start any larger projects. Grew up with RA and C&C and always end up coming back to it, so want to do something "more". So to my question! : )
I saw that someone made an asset editor at some point (long time ago though https://github.com/OpenRA/OpenRA/issues/2532). Is there some standard way to edit assets, replace them etc. If I wanted to change a lot of assets is there a workflow one would normally follow? I mostly work on Linux but have access to Windows so both would work. Does anyone have any advice here? : )
I have been reading up on the Getting Started for the SDK, watched some tutorials on Youtube etc. But finding and editing everything related to units, structures etc feels so far a bit confusing to me (I'll learn). For simply making "smaller" changes to units, say I wanted to change the graphics + animation and maybe so attributes for a specific unit or building, I feel that some form of GUI where I can get an overview of that specific unit/structure and then make my changes would be ideal
.
Is there something like the above asset editor that is still in use and up to date? Or how do people normally work when editing assets etc? : )
Would very much appreciate some wisdom here![Angel :angel:]()
Been researching on making mods for OpenRA. Only made minor changes so far such as changing names and attributes etc. Currently making sure I can do what I want to before I start any larger projects. Grew up with RA and C&C and always end up coming back to it, so want to do something "more". So to my question! : )
I saw that someone made an asset editor at some point (long time ago though https://github.com/OpenRA/OpenRA/issues/2532). Is there some standard way to edit assets, replace them etc. If I wanted to change a lot of assets is there a workflow one would normally follow? I mostly work on Linux but have access to Windows so both would work. Does anyone have any advice here? : )
I have been reading up on the Getting Started for the SDK, watched some tutorials on Youtube etc. But finding and editing everything related to units, structures etc feels so far a bit confusing to me (I'll learn). For simply making "smaller" changes to units, say I wanted to change the graphics + animation and maybe so attributes for a specific unit or building, I feel that some form of GUI where I can get an overview of that specific unit/structure and then make my changes would be ideal

Is there something like the above asset editor that is still in use and up to date? Or how do people normally work when editing assets etc? : )
Would very much appreciate some wisdom here

Statistics: Posted by Jinjin — Fri Nov 03, 2023 6:05 pm — Replies 3 — Views 6136